put word 1 of the short name of this card into maploc
put word 2 of the short name of this card into cardloc
end closecard
-- part 5 (button)
-- low flags: 00
-- high flags: 0000
-- rect: left=128 top=268 right=285 bottom=225
-- title width / last selected line: 0
-- icon id / first selected line: 0 / 0
-- text alignment: 1
-- font id: 0
-- text size: 12
-- style flags: 0
-- line height: 16
-- part name: New Button
----- HyperTalk script -----
on mouseUp
visual dissolve
go card "intro 12"
end mouseUp
-- part 6 (button)
-- low flags: 00
-- high flags: 0000
-- rect: left=284 top=269 right=286 bottom=381
-- title width / last selected line: 0
-- icon id / first selected line: 0 / 0
-- text alignment: 1
-- font id: 0
-- text size: 12
-- style flags: 0
-- line height: 16
-- part name: New Button
----- HyperTalk script -----
on mouseUp
visual dissolve
go card "intro 13"
end mouseUp
-- part 7 (button)
-- low flags: 00
-- high flags: 0000
-- rect: left=128 top=284 right=301 bottom=225
-- title width / last selected line: 0
-- icon id / first selected line: 0 / 0
-- text alignment: 1
-- font id: 0
-- text size: 12
-- style flags: 0
-- line height: 16
-- part name: New Button
----- HyperTalk script -----
on mouseUp
visual dissolve
go card "intro 14"
end mouseUp
-- part 8 (button)
-- low flags: 00
-- high flags: 0000
-- rect: left=206 top=301 right=320 bottom=310
-- title width / last selected line: 0
-- icon id / first selected line: 0 / 0
-- text alignment: 1
-- font id: 0
-- text size: 12
-- style flags: 0
-- line height: 16
-- part name: New Button
----- HyperTalk script -----
on mouseUp
visual dissolve
go card "intro 16"
end mouseUp
-- part 9 (button)
-- low flags: 00
-- high flags: 2000
-- rect: left=428 top=317 right=342 bottom=456
-- title width / last selected line: 0
-- icon id / first selected line: 18611 / 18611
-- text alignment: 1
-- font id: 0
-- text size: 12
-- style flags: 0
-- line height: 16
-- part name: prev
----- HyperTalk script -----
on mouseUp
visual effect scroll right
go prev
end mouseUp
-- part 10 (button)
-- low flags: 00
-- high flags: 2000
-- rect: left=484 top=317 right=342 bottom=512
-- title width / last selected line: 0
-- icon id / first selected line: 18613 / 18613
-- text alignment: 1
-- font id: 0
-- text size: 12
-- style flags: 0
-- line height: 16
-- part name: return
----- HyperTalk script -----
on mouseUp
pop card into lastPush
if the short name of this stack is not in lastPush then
visual dissolve
go card "Map"
else
visual dissolve
go lastPush
end if
end mouseUp
-- part 11 (button)
-- low flags: 00
-- high flags: 2000
-- rect: left=458 top=317 right=342 bottom=485
-- title width / last selected line: 0
-- icon id / first selected line: 18612 / 18612
-- text alignment: 1
-- font id: 0
-- text size: 12
-- style flags: 0
-- line height: 16
-- part name: next
----- HyperTalk script -----
on mouseUp
visual dissolve
go next
end mouseUp
-- part 12 (button)
-- low flags: 00
-- high flags: 0000
-- rect: left=284 top=285 right=302 bottom=381
-- title width / last selected line: 0
-- icon id / first selected line: 0 / 0
-- text alignment: 1
-- font id: 0
-- text size: 12
-- style flags: 0
-- line height: 16
-- part name: New Button
----- HyperTalk script -----
on mouseUp
visual dissolve
go card "intro 15"
end mouseUp
-- part 13 (button)
-- low flags: 00
-- high flags: 0002
-- rect: left=392 top=320 right=338 bottom=426
-- title width / last selected line: 0
-- icon id / first selected line: 1500 / 1500
-- text alignment: 1
-- font id: 0
-- text size: 12
-- style flags: 0
-- line height: 16
-- part name: Start-Up
----- HyperTalk script -----
on mouseDown
global NAV_PATH, SYS_PATH, GTRACKINGDISABLED
put (item 1 of the mouseLoc) - (item 1 of the Loc of me) into whereInBtn
-- simulate hiliting of two small buttons
repeat until the mouse is up
---find out WHERE on the icon you clicked
put (item 1 of the mouseLoc) - (item 1 of the Loc of me) into whereInBtn
if the mouseLoc is within the rect of the target then
if whereInBtn < 0 then
set icon of me to 1501
else
set icon of me to 1502
end if
else -- outside of the button, reset default icon
set icon of me to 1500
end if
end repeat
set icon of me to 1500
if the mouseloc is not within the rect of me then exit mouseDown
if whereInBtn < 0 then
--- the click was on the left so go to send feedback if it exists
if (GTRACKINGDISABLED = empty) or (GTRACKINGDISABLED = true) then
answer "“CD Preferences” has not been installed." with "OK"
exit mouseDown
end if
--
if (GTRACKINGDISABLED = "Disabled") then
answer "The feedback mechanism has been disabled." with "OK"
exit mouseDown
end if
--
push card
put SYS_PATH & "CD Preferences" into feedPath
set cursor to watch
visual effect dissolve fast
go stack feedPath
else if whereInBtn > 0 then
-- if the click was on the right then go back to navigation stack
visual effect iris close to black
visual effect iris open
if NAV_PATH = empty then put "cd welcome of stack" && "the “Navigation Stack”" into NAV_PATH
-- make a prompt for "where is" if the global is empty
go NAV_PATH
end if
end mouseDown
on mouseUp
-- kill any mouseups
end mouseUp
-- part contents for background part 9
----- text -----
Macintosh Graphics Primer
-- part contents for background part 4
----- text -----
The Basics of Color
-- part contents for background part 13
----- text -----
How Computers Create Colors
-- part contents for background part 5
----- text -----
Color-capable computers, such as the modular Macintosh line, produce colors by identifying a bit or group of bits within memory to deal with each pixel on the screen. Depending on the number of bits available to control each pixel, a computer may be capable of as few as 2 colors (black and white) up to many millions.
In a multi-bit pixel depth environment, some bits are used to determine the color of the pixel while others determine its saturation, lightness, etc.